SULFUR Game Guide
Bosses

SULFUR has six main bosses, starting with Cousin and ending with The Witch. You encounter them across Caves, Castle, Forest, Shav'Wani Fortress, Desert, and Beyond the Veil. Minibosses and other encounters sit between these fights, so six is not your total encounter count.

What order do you fight the SULFUR bosses in?

You fight Cousin, St. Lucia, Terrorbaum, The Emperor, Desert Claus, and The Witch in that order.

Cousin in the Caves, the first main boss.

Shown at 04:28 in The Homie Dot’s video.
Order and bossAreaWeak point or fight tipDrops and rewards
1. CousinCaves, Floor 7Avoid lingering near puddles when he disappears; clear summoned goblins.Money and up to two loot-table items. You also receive Suitcase if you have never collected it.
2. St. LuciaCastleHer fight involves darkness and burning beams of light.Three separate items from the same rare loot pool.
3. TerrorbaumForestMove away when he burrows beneath you, then jump over the shockwave.A reward chest favoring high-tier weapons, with rare armor, accessories, and some unique items.
4. The EmperorShav'Wani FortressShoot the worm's tail segments first. In the second phase, shoot the central cockpit.No notable direct drops. You collect valuable loot in the area immediately after his arena.
5. Desert ClausDesertExpect machine-gun fire, sniper shots, and rocket barrages.Four Christmas Present containers appear in his arena. Break them to collect your rewards.
6. The Witch, SULFUR's final bossBeyond the VeilKeep moving through repeated phases; extra jump height or jumps help you avoid lasers.The mushrooms before the fight are not boss drops.

For The Emperor, destroying tail segments makes the remaining worm smaller and faster. After the first health bar, you drop through the opened pit for his second phase.

Which areas have minibosses or no main boss?

Sewers has no major boss, while Hedge Maze has no traditional boss fight.

AreaWhat you face
Caves, Floor 5An Armored Goblin miniboss. Jump over its ground-level shockwave.
TownThree railgun enemies at the end. Defeating all three opens the route into Sewers.
SewersNo major boss. Fight through the fourth floor and follow the illuminated route toward Hedge Maze.
Hedge MazeNavigation and unusual enemies replace a traditional boss encounter. Use the distant castle as your landmark.
Castle DungeonAn executioner-like miniboss on the final floor. Break its cone, shoot the exposed orb, then retreat before it explodes.

The full miniboss roster is still being expanded.

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